Robo-Ninja is at it again, this time practicing his climbing and jumping skills before setting out to save the world. In this action game, you climb and dodge spikes, navigating 5 levels of obstacles.
Robo-Ninja Climb was originally my submission to the 2017 NESDev Competition.
Since then, it has been my experiment in taking the core game logic (written in C) and porting it to other platforms (rewriting all the IO for each platform). Currently, there are ports for Atari 2600 and Sega Dreamcast.
Source code for the various versions is available at Bitbucket:
Atari 2600 Source