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Anguna for Gameboy AdvanceBugsTo submit bugs, email me at nathantolbert at gmail dot com. Please check the list below of known bugs before sending them to me, and make sure you have the newest version of Anguna Known Bugs
Fixed bugs0.94 -fixed room in prison dungeon where you could walk off the top of the screen using boots -fixed issue with exiting overworld areas diagonally didn't transition to next area -removed tree with missing trunk from overworld -fixed random pixel palette swapping in main menu when you toggle between new game/continue -added collision at south end of large river, to avoid walking off edge of world -enemy database now clears when new game selected 0.93 -Subscreen/map/enemy database shows last one shown, not always item subscreen -Desert dungeon willow-o-wisp not always stuck in wall 0.92 -A few water tile collision fixes -Unlinked buggy connection between a particular life powerup and a boulder 0.91 -Fixed problem with percentage complete display d |
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| All content created by Nathan Tolbert and Chris Hildenbrand. Email: nathantolbert at gmail |