Anguna is a homebrew game for Gameboy Advance and Nintendo DS created by Nathan Tolbert, featuring art by Chris Hildenbrand (SpriteAttack).
It is a short but exciting action-adventure game, reminiscent of the original Legend of Zelda.
iPhone Version in progressI am currently working on an iPhone port of Anguna. You can follow my progress at my development blog.
DS & GBA VersionsAnguna is available for both Nintendo DS and GBA. The DS version is the same as the Gameboy Advance with the following changes:
Anguna is available as a free download. To play it, you will either need to play it on a gameboy advance or Nintendo DS emulator, such as Visual Boy Advance, or write it to a writable gameboy or DS cartridge. Alternatively, you can download a windows installer from here which includes everything you need to play the GBA version of Anguna on windows.
For those that are interested in obtaining a physical cartridge of Anguna to play on their Gameboy Advance, please contact me, and for the price of the writable cartridge (which varies, but looks like right now between $10 and $15 US dollars, depending on what I can find available) plus shipping, I will write it to a cartridge and send it to you.
Anguna Tips, Strategies, and getting started
Anguna is an older-style adventure game, which encourages exploration, and doesn't hold your hand and tell you where to go at every step of the way. For those who would like some help with playing Anguna:
A few people have asked about porting Anguna to other systems. After enough pestering, I finsihed the DS port. I don't have plans to port to any other systems at the moment, but donations of hardware have been known to convince me ;-)
If anyone is interested in porting Anguna themselves to another system, I'd be more than happy to provide help, code, graphics and level resources, etc. Just send me an email.
To submit a bug report, please email me.
|All content created by Nathan Tolbert and Chris Hildenbrand.
Email: nathantolbert at gmail